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Zuru Tech

Software Developer

Mar 2022 – Oct 2022Milan, Italy

Zuru Tech was building BIM software: a design tool for buildings, with the whole model live in a real-time 3D viewport. I sat on the application side of that, inside a multidisciplinary R&D team.

What I did

  • Implemented core application logic in C++ for large-scale BIM software.
  • Built rendering features in Unreal Engine for the interactive viewport.
  • Wrote unit tests to keep a fast-moving codebase reliable.
  • Worked in an Agile R&D team alongside architects and designers.

Stack

C++Unreal EnginePythonGit